• Home
  • Articles
  • Unleash the Astra Militarum motor pool with new Detachments from Armageddon

Unleash the Astra Militarum motor pool with new Detachments from Armageddon

Armoured vehicles, from light scout cars to rumbling battle tanks, are essential when fighting in the rad-blasted wastes of Armageddon. Today we’re looking at two new Detachments from the upcoming book Armageddon: The Return of Yarrick which allow the Astra Militarum to make extensive use of such war machines.

The first, Armoured Infantry, is all about piling ranks of Guardsmen into nimble transports and thundering them up the battlefield – a tactic that has served the Imperium well on Armageddon and countless other theatres of war. 

Squadron Command expands the utility of your Command Squads by folding SQUADRON units into their Order structure, opening up the ability to power up ranks of Leman Russ tanks without needing to fit a Tank Commander or Lord Solar Leontus himself into your army’s roster.

The Detachment rule also gives any SQUADRON units smaller than a Leman Russ a new Order, On My Signal, that lets them dart around whenever the enemy gets too close – whether it’s to avoid their reach, or chase them down.

After disembarking from their transport, Guardsmen can level powerful barrages of lasgun fire that take the enemy quite by surprise, gaining a bonus to Wound rolls through use of the Opening Salvo Stratagem. They’re also adept at using overwhelming combined firepower to crack through the toughest of targets, and a careful use of the Combined Fire Stratagem will see even the lasguns on the back of the Chimera wounding Space Marines on a 3+.

Where Armoured Infantry prizes light and fast vehicles for moving troops and sneaking attacks on the flanks, Steel Hammer is all about smashing the largest tanks you can muster right into your opponent’s lines – especially TITANIC vehicles like the mighty Baneblade. In fact, you can even have a Baneblade as your Warlord.

Normally, getting too close to the enemy is a raw deal for your largest tanks, as many of their strongest weapons have the [Blast] ability and so can’t shoot the heretics clustering around them. Not so with the Ceaseless Cannonade rule, which does away with that restriction and removes the To Hit penalty for shooting within engagement range.

You can do all sorts with your new Titanic warlord, but one of our favourites by far is the Assault Hatches Enhancement that lets disembarking infantry charge even if their ride has made a move. Just imagine – General Stormlord crashing headfirst through the enemy defensive line, only for two full-size squads of Bullgryns* to come out swinging at their soft underbelly. Pure cinema.

Then, once your tank has Charged into its own prey, use the Engine of Wrath Stratagem to grind entire units of unfortunate souls into paste. Why have chainswords and combat knives when you have raw mass and a massive engine?

Both of these Detachments are available in Armageddon: The Return of Yarrick, which is available to pre-order from Saturday, and you’ll be able to download them for free from the Warhammer Community Downloads page later this week. Join us tomorrow for a pair of Orky Detachments, and get your warbike ready for Da Speedwaaagh!.

* We’re not sure who’d be more surprised by this – your enemy or the Bullgryns themselves.