All the Nurglings in the World
If you’re anything like us, more than a few of you will have spent January feeling Nurgle’s touch in the form of a stuffy nose or scratchy throat. In order to appease the Plague God and avoid such an ailment, Guy Haley has been hard at work on an army of Nurgle Rotbringers. Here he is to tell you all about what he’s done so far, and his plans for the future.
Good day peoples of Earth. I’m back with an update on my Nurgle army. I finished Morbidex Twiceborn this week, my second Maggoth lord, so thought it was about time to show it off. Here we go!
To differentiate Tripletongue from Bloab’s maggoth Bilespurter, I performed a couple of minor conversions on the model. I cut away Tripletongue’s right-hand back horn and replaced it with one from my bits box. I also added a few charms to Morbidex’s trophy rack, replaced the brass sigil of Nurgle hanging from Tripletongue’s forehorn with a trio of skulls, and added extra Nurglings to his base.
Although I spent a fair part of last year painting Death Guard models for Warhammer 40,000, I did not neglect the Mortal Realms. As you may recall from the end of 2016, some of my first articles for this fine digital forum were about Nurgle Rotbringers, now going with their Daemon chums under the magnificent umbrella term of Maggotkin.
Along with my regular gaming buddy, Steven, I have made a semi-binding pledge to get as many models painted up so that we might stage a massive Khorne versus Nurgle clash. Planning a special game is a great way to spur yourself on to greater efforts. He’s well on his way to completing his army. I, being something of a hobby magpie, have fallen a little behind. But I am back on track! As of now, my Maggotkin number the following painted acolytes of Nurgle:
I’m considering adding 5 more Putrid Blightkings to this army so I can field two units of 10.
Gaming is the ultimate end for me when buying miniatures, but I tend to collect models that appeal to me visually and help build a story, rather than choosing them for their game stats or the killer combos they might provide in battle. I love the classic image of all kinds of horrible freakish creatures and fallen souls fighting side by side in Chaos armies. Warhammer Age of Sigmar suits me as a vehicle for model collecting, as the nature of Grand Alliances means you can have pretty much what you like. In close alignment with the Maggotkin, I have the following painted Slaves to Darkness and Brayherd units:
My Daemon Prince is actually the classic Great Unclean One model. He’s had something of a demotion but still fits into my force. At least, he will once I repaint his base.
This classic Greater Daemon is now employed as a Daemon Prince. I was always pleased with the trail of filth sliming the ground behind him.
– 5 Chaos Knights
– 10 Chaos Marauder Horsemen
– 1 Great Unclean One
– 1 Sloppity Bilepiper
– 1 Spoilpox Scrivener
– 1 Festus the Leechlord
– 1 Feculent Gnarlmaw
– 1 Lord of Blights
– 9 Plague Drones
– 10 Bestigors
– Horticulous Slimux
For the first time since Warhammer Age of Sigmar was released, I can feel the completion of an army approaching. I usually force myself to paint units before characters, simply because they take longer. For example, I painted all my Nurglings before Morbidex, so I could take full advantage of his Nurgling boosting abilities. Now I’ve got the backbone of the force completed, and with many of my remaining miniatures being single character models, I should be able to field a large Chaos horde fairly soon, although I imagine the Glottkin taking up most of my painting time for the foreseeable future. It’s so big! It’s so detailed! It’s so cool!
I made up three extra bases of Nurglings from the many individual examples included in various sets, bolstered by a smattering of classic metal models.
I’ve not yet taken the new Maggotkin rules out for a spin on the tabletop, but I have read them exhaustively, and am pleased to have my own pile of nasty tricks to counter the vast array of powers possessed by the Blades of Khorne. Nurgle abilities, spells, warscrolls and artefacts are divided between those that protect your already resilient models and those that dish out mortal wounds to the enemy. I expect I’ll experiment with extremes of both in smaller battles, but the size of the big game we’re planning will enable me to try out everything. At least that’s the plan. I’ll have to take some pictures for a future article when we get round to playing it.
I’ve 28 models in this daemonic horde, a mixture of plastic Plaguebearers and classic metal models. I will add another 32 soon, so I can include two units of 30 in my armies, thus benefiting fully from the Cloud of Flies rule.
I’ve got some scenery to paint for the game, and there are a few more models I intend to add to this army, but as I begin the slow approach to the end of the project, my attention is already straying elsewhere. There are three hundred Moonclan Grots locked in a box, crying out for nice, new, round bases… I can hear them calling me. I simply have to have that Fungoid Cave-Shaman. Skarsnik says so.
Thanks, Guy. If you want to see more of Guy’s Nurgle articles, you can start right here. And if you’re feeling the itch to start a Nurgle Rotbringers army of your own*, you can pick up Battletome: Maggotkin of Nurgle today, or download the eBook from Warhammer Digital. And to get you in the mood, you should check out the novel Hallowed Knights: Plague Garden by Guy’s fellow scribe Josh Reynolds, available from Black Library.
* For any other kind of itch, we suggest you consult a medical professional.
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