Forge World Focus: Graia
One of the most exciting features of the new Adeptus Mechanicus codex is rules for seven different forge worlds, allowing you to customise your collection more than ever before with powerful and thematic new abilities. This week, we’ll be previewing what the forge world rules mean for your army in our daily previews of Codex: Adeptus Mechanicus in advance of the pre-order this Saturday:
Graia is the most tenacious of the forge worlds, and every Tech-Priest and soldier of the planet is hard-wired to think only in terms of ruthless, uncompromising logic. Even Psykers find that their magics cannot find purchase on the sheer wall of absolute rationality projected by the Graian forces.
On the tabletop, Graian armis have a handy dogma that helps increase the durability of massed units considerably – Refusal To Yield:
This dogma is great on single wound models, essentially providing them with an additional layer of saving throws, while for high-points cost models, the potential to ignore a potentially fatal wound and keep fighting is very handy indeed. Nearly every unit in the Adeptus Mechanicus codex also possesses a 6+ invulnerable save, meaning that you could be ignoring a third of wounds.
Fulgurite Electro-Priests are already a superb unit, capable of dealing huge damage in assault and growing in power thanks to Siphoned Vigour bringing them up to a 3+ Invulnerable Save. With the Graia dogma, a group of Fulgurite Electro-Priests get this save, followed by a second pseudo-saving throw from Fanatical Devotion, followed by their final Refusal To Yield roll. In practice, this means you’ll be saving 83% of wounds from normal sources and 50% of mortal wounds.
Zealous Congregation, a new Adeptus Mechanicus Stratagem, even allows you to fight again, making these worshippers of the Motive Force an even more efficient option.
Skitarii Vanguard also work superbly in Graia army; as we’ve stated above, they’ll be ignoring at least a third of any incoming wounds, while Graia’s unique Warlord Trait means you’ll be able to use these guys as a fairly potent assault unit.
Usually, Vanguard must choose between firing with their weapons or weakening enemies with rad-saturation, but with Emotionless Clarity allowing them to shoot into combat, you won’t have to!
Graia is the army for you if you treasure durability above all else and want some handy insurance against mortal wounds (with the Death Guard around, you’ll need it!). Come back tomorrow, when we’ll be looking at Metalica, most relentless of the forge worlds.
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