Warhammer 40,000 Faction Focus: Necrons

The end is here – the last of our Faction Focus articles looking at new detachments for every Warhammer 40,000 faction. The ancient and powerful Necrons have woken up late again – see what new tricks they are packing.

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Hand of the Dynasty

Affectionately known as the ‘Silver Tide’, the unending legions of Warriors and Immortals that make up the bulk of Necrons armies are a popular way to build a Necron horde, and they get a new lease of life with essential mobility options in Hand of the Dynasty.

Necrons have a lot going for them, but speed isn’t one of those things. Advancing is an important tool to get them into the middle of the table and capturing far-flung objectives, and so naturally, the Crypteks have perfected a way to make Warriors and Immortals stable even while on the move. 

Speaking of Immortals, they’re already absolute killers, so why not give them an enhancement that makes them even more deadly? It’s practically expected of you. 

Having a big blob of silver infantry in the middle of the table is likely to attract some enemy attention. Incoming firepower is going to test an Overlord's patience, and when confronted with a real setback, they’re liable to just keep slamming the ‘Shoot’ button and hoping for the best. 

Skyshroud Spearhead

Take your noble feet off ground sullied by mortal touch in the Skyshroud Spearhead, which takes Tomb Blades back into the skies to pull off some seriously cool moves.

As the closest thing Necrons have to a bike unit, Tomb Blades handle all kinds of fast, rough terrain duties when the marching hordes haven't kept up yet. Their speed and relatively small size make them excellent for coming in at the board edge and messing up a key unit’s day, and hitting more often when you do just that is pure poetry.

Interestingly, it’s not only those skimming soldiers that get time to shine in this detachment. Lokhust Destroyers also hover about waiting for someone to murder, and the Deepening Madness enhancement means they needn’t even wait – they can go hunting for prey without any loss in firepower. 

All of these units hover around the 5 or 6 mark for their Toughness, so they’re not going to hold any breaches by themselves, but they can pull out some surprisingly defensive flying skills when they need to. Big shots coming in? Engage Evasive Protocols and juke out of the way in style.

The Phaeron's Armoury

Show off the pinnacle of Necron technology – or at least the most impressive units in your collection – with a whole detachment dedicated to the Monolith, Obelisk, and Tesseract Vault. Three big bruisers that look and feel like floating fortresses. What’s not to love?

We’ve mentioned it a few times, but Necrons are not natural sprinters, and even their enormous floating war engines are not an exception… unless you open the Phaeron’s Armoury and withdraw the dynastic head’s personal collection of souped-up Monoliths.

The translocation portals hidden inside a Monolith’s armoured shell are one of its greatest assets, and many Necron Overlords become particularly adept at launching devastating strikes through the swirling gateways.

Necrons really love their defensive stratagems, and the Phaeron’s Armoury doesn’t rock the boat. Layering a Subsurface Quantumweave web is a great way to deflect attacks meant for your cold, hard interior, and since a monstrously high Toughness and Wounds score will shrug off most of your worries anyway, the next best thing is to make sure attacks never even scratch the paint.

As with all of the detachments in our Faction Focus series, the Necron ones each cost 1 Detachment Point. Take the three new ones together in a Strike Force-sized game, or you could combine Hand of the Dynasty with Annihilation Legion from Codex: Necrons to add a bit of sanity to your Destroyers and Flayed Ones.

And that’s the last of the Faction Focuses! We’ve now seen a range of new detachments, giving you a sense of how your armies might play in the new edition.

Next week, you’ll get a chance to read over the Core Rules for the game itself. They will be available as a PDF right here on Warhammer Community early next week.