Change is in the air, but the Lumineth Realm-lords aren’t about to let Tzeentch claim a monopoly on magic. Two factions get new battletomes and miniatures this week in Warhammer Age of Sigmar, alongside another round of classic Space Marine Made to Order miniatures. Let’s see what’s happening over the next seven days.

Battletome: Disciples of Tzeentch

The forces of Tzeentch are on the move, and they’re wasting no time corrupting all that is good and magical in the Mortal Realms – helped along by the newly updated Battletome: Disciples of Tzeentch.
This mystical grimoire is your essential companion to the faction, with loads of artwork, background lore, miniatures photography, and all the rules you'll need to play them in games of Warhammer Age of Sigmar. It’s packed with warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, and a new Spearhead that’ll also be available to pre-order alongside the battletome.*
If you fancy keeping all of your rules handy in a pocket-size A5 format, the Gamer’s Edition version of the battletome will also be available to pre-order on Saturday. This special printing has all of the same content as the full-sized book, and comes packaged with a complete set of warscroll cards to help organise your units in the heat of battle. The Gamer’s Edition battletome is available while stocks last.*
Fatemaster

Fatemasters are among the most effective strategists and leaders available to the Disciples of Tzeentch, using a combination of sorcerous powers and magnetic charisma to make sure their cultists see their master plans through. They’re aided in battle by a fluttering familiar known as a Twistwing, which can fly up high and extend their unimpeded sight to the Fatemaster in the event they need to keep tabs on their chosen troops.*
Magister on Disc of Tzeentch

The twisted Magisters of Tzeentch stand among the most skilled sorcerers in the Changer of Ways’ hordes – which is no mean feat in such a magical menagerie – and frequently take to battle on a floating Disc of Tzeentch to better survey the field. On such a lofty platform they can lead fast-moving units like Tzaangor Enlightened or Screamers, making them a great way to extend your magical influence far and wide.*
Argent Shards

Spread the corruptive power of change across the battlefield with a pair of twisted Argent Shards – twin splinters of sorcerous crystal carved from the innards of a Silver Tower that radiate Tzeentchian magic. Any friendly sorcerers who linger nearby find their magical wellspring overflowing, letting them draw on even greater power to fuel spectacular spells.
This multipart plastic kit builds two Argent Shards for use as faction terrain in your Disciples of Tzeentch armies.*
Spearhead: Tzaangor Warflock

Lead a rapid force of Tzeentch’s mutant minions into the Spearhead arena with the Tzaangor Warflock, which combines the blazing speed of Disc-mounted warriors with punchy mutative powers. In this balanced and effective Spearhead force, you get one Tzaangor Shaman mounted on a Disc of Tzeentch, three Tzaangor Skyfires, three Tzaangor Enlightened, and 10 Tzaangors following behind on foot – a plentiful supply of capable combat troops for furthering the Changer of Ways’ ineffable agenda.
These units are also a great way to start or expand a Disciples of Tzeentch army, with extra unit options if you’re not building them for use in Spearhead. The Skyfires and Enlightened are completely interchangeable and can all be built as the same unit if desired, while the Tzaangors can all be armed with either a sword and shield or a pair of blades – with up to four having the option of a two-handed weapon instead.*
Battleforce: Warpflame Cavalcade

Celebrate the launch of the new Battletome: Disciples of Tzeentch with a packed box of magical miniatures, perfect for starting a new army or adding a daemonic contingent to your existing troops. The Warpflame Cavalcade is led by the mighty Kairos Fateweaver himself – a legend among the Lords of Change who see into the past and future – and includes:
Three Screamers of Tzeentch
Three Flamers of Tzeentch
One Exalted Flamer of Tzeentch
One Herald of Tzeentch on Burning Chariot
10 Brimstone Horrors
10 Blue Horrors
10 Pink Horrors
Kairos can alternately be assembled as a regular Lord of Change, while the Exalted Flamer and Herald of Tzeentch can be swapped out for a Burning Chariot and Changecaster if desired.*
Regiments of Renown: Seekers of Silver

Add a touch of magical class to your other Chaos armies with a new Regiment of Renown hailing from the Disciples of Tzeentch: the Seekers of Silver. This compact flying force comprises a Gaunt Summoner, a Magister, and three Screamers of Tzeentch, which together add some invaluable magical punch that rockets across the battlefield at high speed. Plus, if you’re already fielding a Disciples of Tzeentch army, they’re a great collection of units to use as normal!*
Disciples of Tzeentch Warscroll Cards and Dice

Round out your collection with a new set of warscroll cards that make looking up unit abilities a doddle, with all 29 warscrolls from the battletome included alongside 13 cards specifically for Spearhead games. You can also match your dedication to Tzeentch with a set of 16 blue and pink swirled dice with yellow pips and the faction icon on the six face.*
Battletome: Lumineth Realm-lords

If you like your magic of a more clean and orderly kind, the aelves of Hysh have you covered with a new Battletome: Lumineth Realm-lords. This pristine tome contains a wealth of background lore, art, and miniatures photography showing off the disciplined troops who march under Teclis’ banner, and provides all the army rules and warscrolls you need to use them in battle.
It also includes new Path to Glory and Anvil of Apotheosis rules so you can take your aelven legion on campaign, as well as rules for the Hurakan Vanguard Spearhead force seen below. As usual, a special, smaller size Gamer’s Edition of the battletome will also be available to pre-order for those who want to keep their collection travel-sized, which includes a set of reference cards so you won’t have to look away from the action.*
Vanari Lord Regent

Lead your Lumineth warriors into action with the commanding presence of a Vanari Lord Regent – a majestic general and heroic fighter who excels when leading from the front lines. They’re especially effective alongside units of Auralan Wardens, and can command them to present a wall of blades against enemy charges that deals mortal damage before they even get into combat.

The Vanari Lord Regent is a multi-part plastic kit that can be built in two distinct poses – unhelmeted with twin back banners and a helmet under their arm, and helmeted with a sword and shield.*
Spearhead: Hurakan Vanguard

Fly like the wind and strike with the power of a hurricane by enlisting the aid of the Hurakan Vanguard, a new Spearhead force that combines swift aelementiri with resolute Vanari infantry. A Hurakan Spirit of the Wind is the big hitter of the group – armed with a vicious Bow of the Wind’s Vengeance – and is joined by a Hurakan Windmage, five Hurakan Windchargers, and ten Vanari Wardens to hold the line.
The Hurakan Spirit of the Wind can also be assembled as Sevireth, Lord of the Seventh Wind, if not intended for Spearhead games, while the Vanari Wardens have a wide variety of interchangeable weapons, shields, and other parts to make each warrior look distinct.*
Battleforce: Iliathan Warhost

Amass a powerful army of Lumineth infantry led by the legendary heroes Ellania and Ellathor with the Iliathan Warhost, a new battleforce box for the Lumineth Realm-lords. This force contains a wide spread of effective foot soldiers from across the realms of Hysh, and includes:
Ellania and Ellathor, Eclipsian Warsages
One Vanari Starshard Ballista
Five Vanari Bladelords
10 Ydrilan Riverblades
10 Vanari Auralan Sentinels
10 Vanari Auralan Wardens
This selection of units is a fantastic backbone for a larger Lumineth army that can be expanded in many different ways, and contains a diverse mix of melee, ranged, and magical power in its own right.*
Regiments of Renown: Sigil Convocation

Scinari battlemages are some of the best practitioners of the magical arts in all the realms of Order, and the expert spell-painters known as Scinari Calligraves can often be found plying their artistic trade in a variety of allied armies. The Sigil Convocation is a radical Regiment of Renown that consists of a single powerful mage and three endless spells – the Sanctum of Amyntok, Hyshian Twinstones, and Rune of Petrification – which collectively cause havoc on the battlefield.
He’s also a dab hand at cancelling enemy spells, which makes him an invaluable companion in more magic-averse armies!*
Lumineth Realm-lords Warscroll Cards and Dice

Keep your unit rules handy with a set of 41 reference cards, including every warscroll featured in Battletome: Lumineth Realm-lords along with rules from their new Spearhead. Then, keep your entire playspace nice and orderly with a set of 16 pristine ivory-coloured dice that match the vibes of the Lumineth perfectly, with gold pips and the faction icon – known as the Hysh-Mhensa – on the six face.*

Made to Order Space Marines
A crop of classic Space Marine miniatures return for a limited time, including characters from yesteryear that are sure to give Warhammer veterans that warm, nostalgic feeling.
First up, you’ll be able to pick up a set of four metal Captains from the Ultramarines, Space Wolves, Dark Angels, and Blood Angels Chapters, bristling with iconography. Following them is a set of three metal and resin characters in Terminator armour – a Captain, Librarian, and Chaplain – and a pair of plastic Terminator Librarians to complete the gang.
Many Ultramarines characters have been updated lately and now you can get your hands on their classic counterparts with a special metal and plastic set that includes Marneus Calgar, Chaplain Cassius, Sergeant Telion, Chief Librarian Tigurius, and Cato Sicarius.
To top it all off, the beloved Armour Through the Ages set returns once more so you can add Space Marines in classic marks of armour to your collection. Each set contains five resin and plastic miniatures – one each in MkI, MkII, MkIII, MkIV, and MkV patterns of power armour. Paint them in your favourite Legion’s colours for a great Horus Heresy-era display!*

White Dwarf Issue 521

White Dwarf returns with another electric issue, this time delving into the wide swathe of smaller-scale ‘skirmish’ games that weave between the worlds of Warhammer. New rules for Warhammer Quest: Darkwater send four Lumineth champions into the corrupted Jade Abbey to purge Nurgle’s taint, while the Space Marine Operations minigame continues with new missions, enemies, and options for your personalised squad.
Painting and hobby guides abound for the malicious Night Lords and impassive Necrons, and the team dig through mountains of classified files to answer one fascinating question: were Gaunt’s Ghosts even real, or just a product of propaganda?*

Aestred Thurga: Pyre of Faith (Limited Edition)

Whilst returning the legendary Sword of Saarim to its rightful place upon the necropolis world of Katerah, Aestred Thurga is ambushed by a cult of the Plague God that steals the blade for themselves. Horrified at her defeat, she plunges herself and her Adepta Sororitas companions into a brutal battle against the forces of Chaos that overwhelm the planet from within, in order to reclaim both the relic and her honour.
But when the billions of heroes laid to rest on Katerah begin to rise from their graves, Aestred must choose whether it is more important to defend the Imperium’s people or protect its history, and is confronted with an awful truth: sometimes, a Sister can fail her mission.
The Reliquant at Arms begins her most important mission yet in Aestred Thurga: Pyre of Faith by Danie Ware, releasing first in a gorgeous Limited Edition. This collector’s piece is signed by the author and is wrapped in a soft-touch cover with embossing on the front and gold foil on the spine and back, with printed page edges and a black ribbon bookmark to complete the package. It will be available while stocks last.*
First Marshal

When the sudden slaughter of a Freeguild marshal and his entire army casts a shadow over Hammerhal, Tahlia Vedra must leave her beloved Aqshy behind and step through the portal to Hammerhal Ghyra, where sinister plots are being forged by the Helsmiths of Hashut.
The spiteful Zharrdron aren’t the only problems she has to contend with, as the verdant side of Hammerhal is full of unfamiliar faces looking to take advantage of the First Marshal’s arrival, and Tahlia is all but a stranger in her own city. Uniting her people will be a battle in itself, and she doesn’t have the luxury of time – for the Helsmiths wield a power that will spell doom for Hammerhal and all who reside within it.
First Marshal by Evan Dicken is the eagerly awaited follow-up to Lioness of the Parch. It will be available to pre-order in hardback, eBook, and MP3 audiobook editions.*
The Witch Hunter’s Handbook

Written by Darius Hinks, The Witch Hunter’s Handbook sets out the requirements governing those Witch Hunters sworn to do Sigmar’s work in the Old World. The Six Holy Principles make up the original founding tenets of The Ancient Initiatic and Holy Order of the Templars of Sigmar – as recorded in Hieronymus Black’s Rules and Statutes.
Every member of the Holy Order is presented with a copy of this 96-page tome to remind them of these Principles and the duties required of them, and now you can own a perfect(ish) replica. This classic background book returns to the shelves with a fetching new cover, so all those fans of the Old World who didn’t pick up a copy previously can now get out there and hunt some witches for Sigmar.*

This week on Warhammer+, Questing Nights continues their exploration of the Jade Abbey with the third episode of their Warhammer Quest: Darkwater game – and this time, they’re facing down the Daemon Prince at the centre of it all, Gelgus Pust. Elsewhere, Painting Desk gets comfortable with Maxime from the Warhammer Studio for a chat about Golden Demon, painting styles, and getting outside your comfort zone, while Deep Strike returns to the classic Hammer and Bolter episode ‘A New Life’ – the one with that twist at the end.

Here at Warhammer Community, we’re taking a heavy look into the new battletomes for Warhammer Age of Sigmar, with rules reveals for both the Disciples of Tzeentch and Lumineth Realm-lords. We’re also following on from last Monday’s thunderous reveal with a new update for a classic kit revealed tomorrow – can you guess what it is?
* These products are delayed in Australia and New Zealand


















