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Conquer your own corner of Commorragh with Codex: Drukhari Crusade rules

The galaxy’s finest warlords all have their own reasons for fighting and conquering among the stars – for the future of their people, for the glory of their god(s), or just for a right laugh. The Drukhari, for their part, are very uncomplicated in their objectives, and while their path to greatness may be wrapped in webs upon webs of complex schemes, the overall goal of “I am the best, give me everything I want” is as clear cut as they come.

Nothing quite marks a warlord as one of Commorragh’s hot 100 like owning a chunk of the Dark City itself, and so that’s exactly what you’ll be doing in their new Codex’s Crusade rules. Backstabbing, sabotaging, and being an all-round scumbag are all part of the fun.

It all starts by designating one of your Characters as the Ascendent Lord, which denotes them as the mover and shaker at the head of your push for prominence. This means that it’ll be their name and face on all of your territorial acquisitions – very good – but they’ll also have a giant target on their back and the attention of the Dark City’s greatest fiends – very bad.

In their previous Codex, the Drukhari had rudimentary rules for occupying districts of Commorragh for fun little bonuses, but now the system is massively expanded. Rather than gathering Raid Spoils to spend on abilities, you have a chance to gain a new territory after every battle – improving if your Ascendent Lord actually bothers to take part – and there are quite a few to scoop up.

You’ll see that each group of six has its own umbrella category, like the Arena, the Flesh Market, and the Noble Spire. Capturing any three territories in a category unlocks its special power for you, and they’re quite a varied bag of tricks.

The Incubi Shrine, for instance, gives your Ascendent Lord the ability to enlist the elite mercenaries as their bodyguards, even if they can’t normally join units of Incubi. Gang Territory, on the other hand, helps you take over a rival’s turf – but who exactly are the devious little tykes trying to muscle in on your ambitions?

Without an interfering force, this ‘Occupy Commorragh’ malarkey is all just ticking boxes and cackling quietly to yourself. Luckily, the Dark City has no shortage of up-and-coming scoundrels looking to shiv their way to a better life, and so when you start your campaign you’ll generate three Rival Lords who also gobble up territories while you’re working your way up the food chain. 

Each one has their own personality, chosen by rolling randomly on a table of Rival Traits. A Ruthless Machinator uses their silver tongue to coax more criminals to their side – giving them a small bump in Power over what they’d normally possess – while the Devious Opportunist makes an unfortunate turn of events for your Ascendent Lord even worse by engaging in Rival Activity twice should your boss keel over in battle.

Rival Activity is what all self-respecting criminals get up to between games, as each rival gets to find out what they’re doing to make your life miserable. They might do nothing, or immediately expand their influence by putting a territory Under New Management. They might also, you know, just try and kill you. An Assassination Attempt is always a dicey affair, but if you fight it off, you get a little bit of experience to show everyone how cool and indestructible you are.

Navigate all these plots and perils with aplomb, and you’ll be able to amass quite a collection of new Crusade Relics and Battle Traits, and the admiration of everyone who must now look up at your cruel magnificence from below. Manage to control all 12 districts of the city, and you even attract the notice of Supreme Overlord Asdrubael Vect! We’re sure he has some juicy rewards in store for your hard work.

Ah. Well, it was good while it lasted. Speaking of people who irritate Vect, Codex: Drukhari hits pre-orders this weekend alongside the enigmatic Lady Malys, who would no doubt appreciate your bid for power while subtly slipping a fan blade into your ribs. At least she can’t be one of your rivals – then you’d really be in trouble.