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The World Champion on the new Hedonites of Slaanesh battletome

The new Hedonites of Slaanesh battletome is available for pre-order now. To celebrate, we asked Jean-Baptiste Aymes, the current Warhammer Age of Sigmar World Champion and renowned Hedonites player, for some thoughts on the new book. 

Jean-Baptiste: Hedonites of Slaanesh is the army that got me back into Warhammer in 2021. The range of models is beautiful, attractive, and a little bit unsettling for some, and I dove in with the launch of the 3rd edition, succumbing to the whispers and promises of the Dark Prince. 

I have also always appreciated what this army represents within the Warhammer universe. Behind the satire of the excesses of the Dark Prince and his followers lies a celebration of individuality, self-expression, and those who refuse to fit into boxes.

The new battletome has managed to keep the army’s particular identity while introducing a whole bunch of new ideas to the table. The Hedonites of Slaanesh remain true to themselves – unpredictable, manipulative, and to a lesser extent, fast, but they now have a wide range of new tools to impose their rhythm on the game.

At the heart of the book are the Paragons. At the start of your turn, a new unit (up to a maximum of three) may be chosen in the sight of the Master of Excess, Slaanesh himself, and benefit from his favours as a Paragon. The most decadent figures of all do not need to prove anything anymore and are always Paragons – Sigvald the Magnificent, Glutos Orscollion, and Shalaxi Helbane.

The mechanic system adds a fascinating dimension to the choices of both players throughout the game, while remaining deeply thematic. Yet Slaanesh is fickle and might choose not to support one of his champion units anymore, if it falls from grace in his eyes. To represent this, a non-Unique can lose the Paragon keyword if it does not perform well enough in the charge, suffers too much damage outside of being attacked, or miscasts a spell.

The new battletome revolves around temptations. True to the Slaanesh philosophy, it not only provides bonuses and penalties, but also creates choices for both players. And as is often the case with this army, your opponent may feel like they’re making a good choice, but never without giving something away in return!

These mechanics connect all the elements in the book. Hedonites have a multitude of tools at their disposal to disrupt the usual flow of the game. They slow down and restrict the opponent’s movements over the table, hinder their ability to charge, hit, and use their own weapon rules and buffs, and they also alter the activation order during the combat phase. The army does not really seek to confront the enemy brutally like Ironjawz or its cousin, Blades of Khorne, but you’ll be forcing your opponent to play according to your agenda.

This philosophy is perfectly embodied by several emblematic figures in the army:

Glutos Orscollion

The Lord of Gluttony, who is the living embodiment of excess, guided by the daemon Loth’shar, remains one of my favourites. He brings 18 Health, a 3+ save, and  Ward (6+) to the table, as well as a great toolbox. He can heal six damage allocated to a friendly Sybarite unit at the end of your enemy’s turn, and this ability can even bring back models! 

Glutos has kept his iconic spell, which has a range of 18” and halves his target’s movement, run, and charge, and he can choose to reduce enemy charge roll by 2 with the Beguiling Glance Temptation because he’s a Paragon! He can also feast on a selection of delicacies, allowing him to choose from several particularly useful bonuses, depending on the circumstances. More than ever, he seems capable of transforming the whole game into his private banquet while the opponent struggles.

Sigvald the Magnificent

The ultimate narcissist and peerless duelist has undergone some slight rule changes, but remains quite the same. His anti-ward is less effective, but he passively gains an attack. His new Temptation remains true to the character – Sigvald still does not seem to accept rejection! And your opponent will experience it soon enough!

Lord of Hysteria

This new miniature offers a particularly interesting option for mortal infantry armies. He will be useful both offensively and defensively. He provides a boost in lethality, thanks to being able to give an additional attack to a friendly Sybarite unit, and allows the option to castle up with his Anti-charge (+1 Rend) in a 12” bubble.

Shalaxi Helbane

On the daemon side of the spectrum, Slaanesh’s deadliest and most perfect weapon continues to embody the obsession with the hunt. Her spell is now a Strike-first, for herself or a friendly Hedonites of Slaanesh unit, and she is always free to move because, as the Keeper of Secrets, she gained Retreat and Charge, allowing her to choose a prey and kill it with her huge bonuses against Monsters and Heroes. And once the target is gone, she shares her advantage with other Hedonites by granting them an additional attack.

The distinction between mortals and daemons in the new battletome is an interesting development. The boundaries seem somewhat less pronounced now, as many buffs and subfaction mechanics apply to both. Mortal lists possess surprisingly robust tools, while daemons retain greater mobility, aggression, and their ability to set up fights offensively.

The daemon part has some great tools on its own. Daemonettes are not as lethal as they used to be, but they can stack some powerful bonuses that will bring the fight to the backline thanks to their ability to move through enemy units. They are also well-suited for the spell Last Ecstasy, which allows them to inflict mortal damage on a unit after one of their models is slain.

On the daemon side, two units have my full attention! The Masque and the returning Thricefold Discord. The Masque is a huge asset to disrupt enemy plans. Its ability to move into combat during any movement phase will prevent some devastating charges from happening, or you can use it to avoid a redeploy. Being able to dive into combat during the movement phase makes him a perfect choice for the Cutting Barbs battle trait. The Hero can grant everyone a +1 to hit on the enemy unit or set its control score to 1. But they have even more cool stuff to offer!

I also appreciate the return of the Thricefold Discord. Beyond their superb miniatures, these daemons bring a bit of extra resilience to an army that can lack some. And on top of that, they are good magicians and decent hitters. Plus, they are a Hero and not Unique, making them a very good choice for the Paragon.

Slaanesh Manifestations also bring something really interesting to the table, though they are not easy to use. If your opponent forgets about them, the Manifestations will mess up their movements and be very punishing.

There is so much left to say about one of the most beautiful ranges of Warhammer Age of Sigmar models – the Twins (Dexcessa and Synessa), Syll’Esske, the Contorted Epitome, and many others. Most of them will bring quite some flavour to the table and to your painting desk.

There are many things I like about this new Hedonites of Slaanesh battletome. It will nevertheless take some effort to master the depth of its rules, and some time to explain them to opponents! But I think the experience will be particularly rewarding once we manage to put our plans into action.

I do not yet know exactly how the Hedonites will perform in tournaments in the months to come, but one thing is certain – I have already taken my miniatures back off the shelf!

Thanks, Jean-Baptiste! The new Hedonites of Slaanesh battletome is available to pre-order now, along with The Decadent Host battleforce, which makes an ideal start for a new army.