With the Idoneth Deepkin riding the wave into pre-order territory on Saturday, we’ve primed you for their arrival with coverage of their new army rule and the two Armies of Renown in the battletome. But what about those of you who want to bring your Idoneth Deepkin into battle with your other armies?
Two new Regiments of Renown ensure you can dip your toe into the foreboding ocean where the Cythai lurk, and wouldn’t you know it, they’re even willing to share a battlefield with the Lumineth Realm-lords – a big deal if you know their… fractious history.

No matter how cool your army of striding Treelords, soaring endrin-powered duardin, or ferocious Seraphon is, it can always be cooler with the addition of two sharks. You will certainly not regret fielding a pair of Akhelian Allopexes – also known as a Bloodthirsty Shiver – as these fast and deadly creatures can chase down the toughest of foes.

BLOODTHIRSTY SHIVER
Your Hero Phase
HUNT OF THE BLOODTHIRSTY SHIVER
Advancing in tandem, the Akhelian Allopexes either evade the foe in skilled formation or close in to deliver the killing bite.
Effect: If both units in this Regiment of Renown are within each other’s combat range, pick 1 of the following effects to apply until the start of your next turn:
Evasive Approach: While both units in this Regiment of Renown are within each other’s combat range, subtract 1 from hit rolls for attacks that target them.
Ferocious Attack: While both units in this Regiment of Renown are within each other’s combat range, their Allopex’s Ferocious Bites have Crit (2 Hits).
Akhelian crew provide some reliable shooting with their Razorshell Harpoon or Retarius Net Launcher. When the Hunt of the Bloodthirsty Shiver is called, this pair make use of their ability to hunt in tandem to evade incoming attacks, or to savage their prey with maws filled with rows of razor-sharp teeth.

Despite their relatively isolationist nature, it is not uncommon for the Idoneth to lend their allies a hand in times of need, though this task usually falls to a Namarti Shore Raid. A unit of Namarti Thralls, with their mighty two-handed lanmari weapons, and a unit of Namarti Reavers are led into battle by an exacting Akhelian Thrallmaster.

NAMARTI SHORE RAID
Your Hero Phase
LAUNCH THE ATTACK
There is a sudden blur of movement as these Namarti warriors burst forth from an unseen quarter.
Declare: Pick each unit in this Regiment of Renown that is in the ethersea.
Effect: Set up each unit on the battlefield wholly within 7" of a battlefield edge, more than 9" from all enemy units and within the combat range of another unit in this Regiment of Renown. Then, each unit can immediately move D3". The units cannot move into combat during any part of that move.
The whole regiment deploys in reserve at the start of the battle, biding their time and watching the flow of combat. When the time is right the Thrallmaster will Launch the Attack and all three units deploy into battle, before immediately moving D3” – helping you close the distance to charge with your Thralls and Thrallmaster, the latter giving the former a chance to fight twice.
Both of these regiments can be taken by any Order faction that isn’t the Idoneth Deepkin, including the aforementioned Lumineth Realm-lords. Surprising to us, given the fraught history between Teclis and his creations,* but in the Hour of Ruin the Cythai cannot afford to stand on principle.

Whether you’re fielding a full force of Idoneth Deepkin, or just using them to reinforce your existing army – before inevitably getting swept into a full collection – you will be able to pre-order Battletome: Idoneth Deepkin tomorrow.
* Can you blame them for being a little testy that their creator tried to exterminate them?