• Home
  • Articles
  • 12 simple kitbashes that show why the Munitorum Armoured Container is the best in the business

12 simple kitbashes that show why the Munitorum Armoured Container is the best in the business

Forget Malcador, disregard Olanius Pius, Munitorum Armoured Containers are the true unsung heroes of the Imperium. No matter how epic, grim and fantastic your setting is, you still need boxes to put stuff in to ship it from planet to planet. Necromunda is a massive weapons manufacturer, so it gets through a lot of boxes – so many in fact that they just don’t know what to do with them all.

The ubiquity of these containers gave the (real-world) Necromunda team an idea: why not convert them into a series of vignettes, take atmospheric photos, and shove them on Warhammer Community? The results are incredible.

Ash Wastes trading post, by Adam C

My piece depicts a shop on the outskirts of a settlement of ill repute in the Ash Wastes. It’s home to a black market trader hawking wares that might be found in the more lavish parts of the spire, the kind of guy that can get anything you want, no questions asked... for a price! I really enjoy making pieces like this: they add a real-life, lived-in feel to games.

Arms dealer and Meatmonger, by Alex D

As Necromunda is a place where people live, fight and die, they need shops! I wanted the arms dealer to look messy, like an old shed where finding the right tool is an adventure, even for the merchant! Painting all of the weapons in various colour schemes was a nice exercise too, making sure that most of the gangs were included, as well as some old plastic weapons and more esoteric items on the marketplace. 

I wanted to imply that the butcher running the meatmonger would make meat blocks out of anything, so I had fun displaying various rats, tentacles, rib cages and even a leg! Most of the accessories are from spare Ogor Mawtribes parts that I had saved for that purpose, as well as some elements from the Necromunda Marketplace. I really enjoyed that challenge and to complete the cycle, my next plan is to make a Rogue Doc’s surgery!

Cargo from Catachan, by Andy H

This is a project I've had in mind for a very long time – since the release of the Book of Peril in fact, leading to my hoarding of a number of Deathworld Forest parts. The scene represents a shipment of cargo arriving at the Nexus in Hive Primus from the Deathworld of Catachan, where a Guild of Coin inspector (made from the standing gunner of a Cargo-8 Ridgehauler) finds that bio-containment protocols most definitely have not been observed! 

Badzone command post, by Blake S

I wanted to try something different with my container and after a trip to Bletchley Park, where they decoded WW2 transmissions, I was inspired to build an Enforcer equivalent. This developed into a command/observation outpost. I imagine that units are deployed into badzones around the planet to help control the local populace. Fortified walls and with its own power supply the outpost could withstand much that the local wretches could muster against it. 

The main kits used were the container and the Gang Stronghold, plus some extra bits and pieces from other terrain projects. I used the movement trays from the Old World range as a base for the tower, for a nice concrete floor detail. For the paint scheme I wanted a very dirty/old rusted feel to the whole outpost. 

Underhive shanty town, by Chris W

I focused on getting as many buildings as I could out of just a few kits. I built two structures out of one cargo container by assembling them as A-Frame type buildings – quick shelters that only the grubbiest hive scum would call home. I also wanted to play with some verticality in one piece, so I turned the container on its side and imagined it as a sniper’s nest. My final container I saw as a multi-role building. It could be used as a bar, a trading post, or other utilitarian spot. These let me fill a corner of the table with just a little work and very few extra parts scrounged from my bits box.

Sumpcrab, by Dean W

The Sumpcrab is an idea I've had at the back of my mind for many years, and this challenge was the perfect excuse! The majority of the crab is built from the Arachnarok Spider with some leftover claws from the Carnifex sprue. I wanted the container to look like it was old and abandoned when the Sumpcrab moved in – and it has only suffered more since then, becoming the armoured shell of a sump beast as it battled Underhivers and other sump dwelling creatures. I achieved this look with the help of a rotary tool and the careful application of a heat gun, then using several weathering techniques to accentuate the damaged, rusty container. I'm now thinking I need to add an Underhive Slopper who sells something similar to clam chowder…

Underhive traders, by Mark B

I built a food trader selling questionable meats (don't look too closely where the produce comes from), and an unsanctioned relic trader selling ‘holy’ items to protect the denizens of the under hive: Saint's tears, icons, blessed skulls or things just found in the trash. I wanted the feel that these were part of an unsanctioned market place where few questions are asked.

Cargo-4 Lifthauler, by Paul C

I wanted to create a vehicle similar to the Cargo-8 Ridgehauler, but one that would be used where ground-based travel was just too dangerous – so I came up with what I call the Cargo-4 Lifthauler. Kitbashed and modified from various other vehicle bits, The Lifthauler uses large magnaclamps to secure the container in place and transports its cargo via four powerful jet engines which rotate on an axis from flight to landed mode.

If you’re anything like us you’re feeling incredibly inspired right now – so create your own and share them with us on the official Warhammer Facebook and Instagram pages.