Faction Focus – Questoris Familia

The Knights of the Questoris Familia are making a triumphant return to the battlefields of the Horus Heresy in the new edition. Here’s Baron Al of House Playtestoris* to explain more.

The Knights of the Questoris Familia are a small, aggressive army that likes to push towards enemy-held objectives. Both the Questoris and Cerastus chassis of Knight have the Vanguard (X) special rule, allowing them to score victory points for destroying or routing enemy units holding objectives. 

This can of course put them in hazardous positions, but as most Knights have good frontal armour, it means you are immune to small-arms fire when well positioned. Knights are not invincible however, and they can be brought crashing down if you’re not aware of their surroundings.

Household Paradigms

The way you build a Questoris Familia army has changed. No longer do you have to take Armigers to unlock the larger Knights, so players have more freedom to include all their favourite patterns. 

When building a list you pick a Household type: Imperialis, Mechanicum or Mendicant. Each has a unique set of bonuses, including a Tactica, a Vow and an Advanced Reaction.

Household hierarchy

The second thing to note is that Knights have a unique Primary Detachment which is used instead of the Crusade Primary Detachment. It doesn’t allow Allies, but it does permit more Lords of War choices, while each slot is a Prime slot, allowing every Knight to choose a Unique Prime Advantage

There are plenty of these to choose from, representing the various ranks within the households. For example, Lord Scion allows a Knight to make two repair rolls at the end of their turn. You must be wary of Tactical Statuses, which can hinder your Knights significantly, so additional ways to recover from them are very useful. 

Some of the ranks can unlock unique Detachments for the army. The Lord Scion can access the Yeomanry Mesnie which allows you to take Solar Auxilia units. This is a brilliant way to add flexibility and uniqueness to your lists.

The Preceptor rank is another decent choice, which gives the Knight the Battlesmith (2) special rule and counts as Intelligence 8 when making Repair tests for this special rule. This allows your Knight to repair or remove Tactical Status from itself and other nearby Knights. This rank also unlocks the Automata Talon, which allows you to include bonded Mechanicum units including Castellax Automata.

Take a vow

When selecting a Knight in a Knight army, you can also select a Vow for each one. These will reward you with additional Victory Points when you fulfill their specific requirements. There are four base vows, each corresponding to a different secondary objective in the Core Mission Pack, and each of the different households has an additional Vow to reward you with Victory Points in new ways. Be wary though, because if you accidentally fulfil the conditions with a different Knight, those bonus Victory Points can be lost.

Standout units

There are quite a few exciting units in the Knights army list. First and foremost is the Cerastus Knight Atrapos. It's expensive at 600 points, but it’s tough, quick and can deal a large amount of damage with both shooting attacks and in melee with its Atrapos phasecutter which has a Damage characteristic of six (which can increase to 12 if it remains stationary before shooting!)

Another good choice is the standard Knight Questoris. This is the cheapest of the larger Knights and the most versatile. It has a wide choice of weapons and allows you to specialise the Knight to your playstyle. In particular I like the thermal cannon, reaper chainsword and twin Icarus autocannon, creating a great all-rounder that can deal with a multitude of targets.

My third choice is the Acastus Knight Asterius. The fearsome conversion beam desolator array can dominate the battlefield and help direct enemy units into killing zones as they move to avoid its massive arc of fire or face obliteration.

Thanks Al! The Knights might seem large enough, but they’re still dwarfed by the Titans that they share a Liber with. We’ll have more on these epic god-engines and their special Engine Kill mission soon.

* This is not a real house.